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CogEngine: Fix and improve Plot window
CogEngine: Fix and improve the Plot window - Fix ImPlot assert - Improve UI CogSample: - Add Inputs and AnimNotify plot events - Fix ability system warning
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#pragma once
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#include "CoreMinimal.h"
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#include "Animation/AnimNotifies/AnimNotifyState.h"
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#include "CogSampleAnimNotifyState.generated.h"
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UCLASS()
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class UCogSampleAnimNotifyState : public UAnimNotifyState
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{
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GENERATED_BODY()
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public:
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UCogSampleAnimNotifyState(const FObjectInitializer& ObjectInitializer);
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UFUNCTION(BlueprintNativeEvent)
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FString GetDebugInfo() const;
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void NotifyBegin(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, const FAnimNotifyEventReference& EventReference) override;
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void NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const FAnimNotifyEventReference& EventReference) override;
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void BranchingPointNotifyBegin(FBranchingPointNotifyPayload& BranchingPointPayload) override;
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void BranchingPointNotifyEnd(FBranchingPointNotifyPayload& BranchingPointPayload) override;
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};
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