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CogImGui: Let the click pass through when imgui input is disabled.
CogSample: Add Start/Escape menu
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@@ -108,7 +108,10 @@ void ACogSampleGameState::Tick(float DeltaSeconds)
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//const float ServerWorldTimeDelta = LocalWorldTime - ServerWorldTime;
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//FCogDebugPlot::PlotValue(this, "Server World Time Delta", ServerWorldTimeDelta);
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CogWindowManager->Tick(DeltaSeconds);
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if (CogWindowManager != nullptr)
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{
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CogWindowManager->Tick(DeltaSeconds);
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}
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#endif //ENABLE_COG
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}
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