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add a new heroes push back abilities
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@@ -0,0 +1,8 @@
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#include "CogSampleAbilitySystemGlobals.h"
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#include "CogSampleGameplayEffectContext.h"
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FGameplayEffectContext* UCogSampleAbilitySystemGlobals::AllocGameplayEffectContext() const
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{
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return new FCogSampleGameplayEffectContext();
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}
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