add a new heroes push back abilities

This commit is contained in:
Arnaud Jamin
2023-10-05 01:54:26 -04:00
parent ad397dbf7e
commit 27f4b9485a
73 changed files with 1077 additions and 233 deletions
@@ -7,8 +7,9 @@
UENUM(BlueprintType)
enum class ECogInterfacesAllegiance : uint8
{
Ally,
Enemy
Friendly,
Enemy,
Neutral
};
//--------------------------------------------------------------------------------------------------------------------------
@@ -25,5 +26,5 @@ class ICogInterfacesAllegianceActor
public:
virtual ECogInterfacesAllegiance GetAllegiance(const AActor* OtherActor) const = 0;
virtual ECogInterfacesAllegiance GetAllegianceWithOtherActor(const AActor* OtherActor) const = 0;
};
@@ -0,0 +1,15 @@
#pragma once
#include "CoreMinimal.h"
#include "CogInterfaceDebugFilteredActor.generated.h"
UINTERFACE(MinimalAPI, Blueprintable)
class UCogInterfacesDebugFilteredActor : public UInterface
{
GENERATED_BODY()
};
class ICogInterfacesDebugFilteredActor
{
GENERATED_BODY()
};
@@ -1,15 +0,0 @@
#pragma once
#include "CoreMinimal.h"
#include "CogInterfaceFilteredActor.generated.h"
UINTERFACE(MinimalAPI, Blueprintable)
class UCogInterfacesFilteredActor : public UInterface
{
GENERATED_BODY()
};
class ICogInterfacesFilteredActor
{
GENERATED_BODY()
};