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Support Unreal 5.5. Fix Multi PIE not working when running under one process.
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@@ -130,10 +130,6 @@ FLogCategoryBase* FCogDebugLog::FindLogCategory(const FName CategoryName)
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{
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return LogCategoryInfo->LogCategory;
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}
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else
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{
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return nullptr;
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}
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return nullptr;
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}
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