Merge branch 'main' into pr/50

This commit is contained in:
Arnaud Jamin
2025-02-08 00:01:50 -05:00
37 changed files with 501 additions and 111 deletions
@@ -3,6 +3,7 @@
#include "imgui_internal.h" #include "imgui_internal.h"
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
float FCogDebugDrawImGui::Time = 0;
TArray<FCogDebugDrawImGui::FLine> FCogDebugDrawImGui::Lines; TArray<FCogDebugDrawImGui::FLine> FCogDebugDrawImGui::Lines;
TArray<FCogDebugDrawImGui::FTriangle> FCogDebugDrawImGui::Triangles; TArray<FCogDebugDrawImGui::FTriangle> FCogDebugDrawImGui::Triangles;
TArray<FCogDebugDrawImGui::FTriangle> FCogDebugDrawImGui::TrianglesFilled; TArray<FCogDebugDrawImGui::FTriangle> FCogDebugDrawImGui::TrianglesFilled;
@@ -22,7 +23,7 @@ void FCogDebugDrawImGui::AddLine(const ImVec2& P1, const ImVec2& P2, ImU32 Color
Line.P2 = P2; Line.P2 = P2;
Line.Color = Color; Line.Color = Color;
Line.Thickness = Thickness; Line.Thickness = Thickness;
Line.Time = ImGui::GetCurrentContext()->Time; Line.Time = Time;
Line.Duration = Duration; Line.Duration = Duration;
Line.FadeColor = FadeColor; Line.FadeColor = FadeColor;
Lines.Add_GetRef(Line); Lines.Add_GetRef(Line);
@@ -37,7 +38,7 @@ void FCogDebugDrawImGui::AddRect(const ImVec2& Min, const ImVec2& Max, ImU32 Col
Rectangle.Color = Color; Rectangle.Color = Color;
Rectangle.Rounding = Rounding; Rectangle.Rounding = Rounding;
Rectangle.Thickness = Thickness; Rectangle.Thickness = Thickness;
Rectangle.Time = ImGui::GetCurrentContext()->Time; Rectangle.Time = Time;
Rectangle.Duration = Duration; Rectangle.Duration = Duration;
Rectangle.FadeColor = FadeColor; Rectangle.FadeColor = FadeColor;
Rectangles.Add_GetRef(Rectangle); Rectangles.Add_GetRef(Rectangle);
@@ -52,7 +53,7 @@ void FCogDebugDrawImGui::AddRectFilled(const ImVec2& Min, const ImVec2& Max, ImU
Rectangle.Color = Color; Rectangle.Color = Color;
Rectangle.Rounding = Rounding; Rectangle.Rounding = Rounding;
Rectangle.Thickness = 0.0f; Rectangle.Thickness = 0.0f;
Rectangle.Time = ImGui::GetCurrentContext()->Time; Rectangle.Time = Time;
Rectangle.Duration = Duration; Rectangle.Duration = Duration;
Rectangle.FadeColor = FadeColor; Rectangle.FadeColor = FadeColor;
RectanglesFilled.Add_GetRef(Rectangle); RectanglesFilled.Add_GetRef(Rectangle);
@@ -68,7 +69,7 @@ void FCogDebugDrawImGui::AddQuad(const ImVec2& P1, const ImVec2& P2, const ImVec
Quad.P4 = P4; Quad.P4 = P4;
Quad.Color = Color; Quad.Color = Color;
Quad.Thickness = Thickness; Quad.Thickness = Thickness;
Quad.Time = ImGui::GetCurrentContext()->Time; Quad.Time = Time;
Quad.Duration = Duration; Quad.Duration = Duration;
Quad.FadeColor = FadeColor; Quad.FadeColor = FadeColor;
Quads.Add_GetRef(Quad); Quads.Add_GetRef(Quad);
@@ -84,7 +85,7 @@ void FCogDebugDrawImGui::AddQuadFilled(const ImVec2& P1, const ImVec2& P2, const
Quad.P4 = P4; Quad.P4 = P4;
Quad.Color = Color; Quad.Color = Color;
Quad.Thickness = 0.0f; Quad.Thickness = 0.0f;
Quad.Time = ImGui::GetCurrentContext()->Time; Quad.Time = Time;
Quad.Duration = Duration; Quad.Duration = Duration;
Quad.FadeColor = FadeColor; Quad.FadeColor = FadeColor;
QuadsFilled.Add_GetRef(Quad); QuadsFilled.Add_GetRef(Quad);
@@ -99,7 +100,7 @@ void FCogDebugDrawImGui::AddTriangle(const ImVec2& P1, const ImVec2& P2, const I
Triangle.P3 = P3; Triangle.P3 = P3;
Triangle.Color = Color; Triangle.Color = Color;
Triangle.Thickness = Thickness; Triangle.Thickness = Thickness;
Triangle.Time = ImGui::GetCurrentContext()->Time; Triangle.Time = Time;
Triangle.Duration = Duration; Triangle.Duration = Duration;
Triangle.FadeColor = FadeColor; Triangle.FadeColor = FadeColor;
Triangles.Add_GetRef(Triangle); Triangles.Add_GetRef(Triangle);
@@ -114,7 +115,7 @@ void FCogDebugDrawImGui::AddTriangleFilled(const ImVec2& P1, const ImVec2& P2, c
Triangle.P3 = P3; Triangle.P3 = P3;
Triangle.Color = Color; Triangle.Color = Color;
Triangle.Thickness = 0.0f; Triangle.Thickness = 0.0f;
Triangle.Time = ImGui::GetCurrentContext()->Time; Triangle.Time = Time;
Triangle.Duration = Duration; Triangle.Duration = Duration;
Triangle.FadeColor = FadeColor; Triangle.FadeColor = FadeColor;
TrianglesFilled.Add_GetRef(Triangle); TrianglesFilled.Add_GetRef(Triangle);
@@ -123,13 +124,14 @@ void FCogDebugDrawImGui::AddTriangleFilled(const ImVec2& P1, const ImVec2& P2, c
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogDebugDrawImGui::AddCircle(const ImVec2& Center, float Radius, ImU32 Color, int Segments /*= 0*/, float Thickness /*= 1.0f*/, float Duration /*= 0.0f*/, bool FadeColor /*= false*/) void FCogDebugDrawImGui::AddCircle(const ImVec2& Center, float Radius, ImU32 Color, int Segments /*= 0*/, float Thickness /*= 1.0f*/, float Duration /*= 0.0f*/, bool FadeColor /*= false*/)
{ {
FCircle Circle; FCircle Circle;
Circle.Center = Center; Circle.Center = Center;
Circle.Radius = Radius > 0.0f ? Radius : 1.0f; Circle.Radius = Radius > 0.0f ? Radius : 1.0f;
Circle.Color = Color; Circle.Color = Color;
Circle.Segments = Segments; Circle.Segments = Segments;
Circle.Thickness = Thickness; Circle.Thickness = Thickness;
Circle.Time = ImGui::GetCurrentContext()->Time; Circle.Time = Time;
Circle.Duration = Duration; Circle.Duration = Duration;
Circle.FadeColor = FadeColor; Circle.FadeColor = FadeColor;
Circles.Add_GetRef(Circle); Circles.Add_GetRef(Circle);
@@ -144,7 +146,7 @@ void FCogDebugDrawImGui::AddCircleFilled(const ImVec2& Center, float Radius, ImU
Circle.Color = Color; Circle.Color = Color;
Circle.Segments = Segments; Circle.Segments = Segments;
Circle.Thickness = 0.0f; Circle.Thickness = 0.0f;
Circle.Time = ImGui::GetCurrentContext()->Time; Circle.Time = Time;
Circle.Duration = Duration; Circle.Duration = Duration;
Circle.FadeColor = FadeColor; Circle.FadeColor = FadeColor;
CirclesFilled.Add_GetRef(Circle); CirclesFilled.Add_GetRef(Circle);
@@ -157,7 +159,7 @@ void FCogDebugDrawImGui::AddText(const ImVec2& Pos, const FString& Text, ImU32 C
TextElement.Pos = Pos; TextElement.Pos = Pos;
TextElement.Text = Text; TextElement.Text = Text;
TextElement.Color = Color; TextElement.Color = Color;
TextElement.Time = ImGui::GetCurrentContext()->Time; TextElement.Time = Time;
TextElement.Duration = Duration; TextElement.Duration = Duration;
TextElement.FadeColor = FadeColor; TextElement.FadeColor = FadeColor;
Texts.Add_GetRef(TextElement); Texts.Add_GetRef(TextElement);
@@ -169,7 +171,7 @@ void FCogDebugDrawImGui::AddText(const ImVec2& Pos, const FString& Text, ImU32 C
ShadowTextElement.Text = Text; ShadowTextElement.Text = Text;
const float Alpha = ImGui::ColorConvertU32ToFloat4(Color).w; // Keep original Alpha and set to black const float Alpha = ImGui::ColorConvertU32ToFloat4(Color).w; // Keep original Alpha and set to black
ShadowTextElement.Color = ImGui::ColorConvertFloat4ToU32(ImVec4(0, 0, 0, Alpha)); ShadowTextElement.Color = ImGui::ColorConvertFloat4ToU32(ImVec4(0, 0, 0, Alpha));
ShadowTextElement.Time = ImGui::GetCurrentContext()->Time; ShadowTextElement.Time = Time;
ShadowTextElement.Duration = Duration; ShadowTextElement.Duration = Duration;
ShadowTextElement.FadeColor = FadeColor; ShadowTextElement.FadeColor = FadeColor;
Texts.Add_GetRef(ShadowTextElement); Texts.Add_GetRef(ShadowTextElement);
@@ -181,6 +183,7 @@ void FCogDebugDrawImGui::AddText(const ImVec2& Pos, const FString& Text, ImU32 C
void FCogDebugDrawImGui::Draw() void FCogDebugDrawImGui::Draw()
{ {
ImDrawList* DrawList = ImGui::GetBackgroundDrawList(); ImDrawList* DrawList = ImGui::GetBackgroundDrawList();
Time = ImGui::GetCurrentContext()->Time;
DrawShapes(Lines, [DrawList](const FLine& Line, const ImColor Color) { DrawList->AddLine(Line.P1, Line.P2, Color, Line.Thickness); }); DrawShapes(Lines, [DrawList](const FLine& Line, const ImColor Color) { DrawList->AddLine(Line.P1, Line.P2, Color, Line.Thickness); });
DrawShapes(Rectangles, [DrawList](const FRectangle& Rectangle, const ImColor Color) { DrawList->AddRect(Rectangle.Min, Rectangle.Max, Color, Rectangle.Rounding, Rectangle.Thickness); }); DrawShapes(Rectangles, [DrawList](const FRectangle& Rectangle, const ImColor Color) { DrawList->AddRect(Rectangle.Min, Rectangle.Max, Color, Rectangle.Rounding, Rectangle.Thickness); });
@@ -77,6 +77,7 @@ private:
}; };
//---------------------------------------------------------------------------------------------------------------------- //----------------------------------------------------------------------------------------------------------------------
static float Time;
static TArray<FLine> Lines; static TArray<FLine> Lines;
static TArray<FTriangle> Triangles; static TArray<FTriangle> Triangles;
static TArray<FTriangle> TrianglesFilled; static TArray<FTriangle> TrianglesFilled;
@@ -92,8 +93,6 @@ private:
template<typename TShape, typename TDrawFunction> template<typename TShape, typename TDrawFunction>
static void DrawShapes(TArray<TShape>& Shapes, TDrawFunction DrawFunction) static void DrawShapes(TArray<TShape>& Shapes, TDrawFunction DrawFunction)
{ {
const double Time = ImGui::GetCurrentContext()->Time;
for (int32 i = 0; i < Shapes.Num(); i++) for (int32 i = 0; i < Shapes.Num(); i++)
{ {
const TShape& Shape = Shapes[i]; const TShape& Shape = Shapes[i];
@@ -26,6 +26,7 @@ public class CogEngine : ModuleRules
"NetCore", "NetCore",
"Slate", "Slate",
"SlateCore", "SlateCore",
"BuildSettings",
}); });
if (Target.bBuildEditor) if (Target.bBuildEditor)
@@ -0,0 +1,117 @@
#include "CogEngineWindow_BuildInfo.h"
#include "CogImguiHelper.h"
#include "imgui.h"
#include "BuildSettings.h"
#include "GenericPlatform/GenericPlatformMisc.h"
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_BuildInfo::Initialize()
{
FCogWindow::Initialize();
Config = GetConfig<UCogEngineConfig_BuildInfo>();
BuildText();
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_BuildInfo::RenderHelp()
{
ImGui::Text(
"This window can be used to display the build information such as the build version, changelist, date, target, and so on."
);
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_BuildInfo::RenderTick(float DeltaTime)
{
FCogWindow::RenderTick(DeltaTime);
if (FApp::GetBuildTargetType() == EBuildTargetType::Editor)
{
if (Config->ShowInEditor == false)
{ return; }
}
else
{
if (Config->ShowInPackage == false)
{ return;}
}
const auto TextStr = StringCast<ANSICHAR>(*Text);
ImDrawList* DrawList = Config->ShowInForeground ? ImGui::GetForegroundDrawList() : ImGui::GetBackgroundDrawList();
const ImVec2 WindowPadding = ImGui::GetStyle().WindowPadding;
const ImVec2 TextSize = ImGui::CalcTextSize(TextStr.Get(), nullptr, false);
const ImVec2 RectSize = TextSize + WindowPadding * 2;
const ImVec2 Pos = FCogWindowWidgets::ComputeScreenCornerLocation(Config->Alignment, Config->Padding);
const ImVec2 AlignedPos = Pos - (FCogImguiHelper::ToImVec2(Config->Alignment) * RectSize);
DrawList->AddRectFilled(AlignedPos, AlignedPos + RectSize, FCogImguiHelper::ToImU32(Config->BackgroundColor), Config->Rounding);
DrawList->AddRect(AlignedPos, AlignedPos + RectSize, FCogImguiHelper::ToImU32(Config->BorderColor), Config->Rounding);
DrawList->AddText(AlignedPos + WindowPadding, FCogImguiHelper::ToImU32(Config->TextColor), TextStr.Get());
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_BuildInfo::RenderContent()
{
Super::RenderContent();
FCogWindowWidgets::ThinSeparatorText("Build Properties");
if (ImGui::BeginChild("Settings", ImVec2(-1, 100 * GetDpiScale()), ImGuiChildFlags_FrameStyle | ImGuiChildFlags_Borders | ImGuiChildFlags_ResizeY))
{
if (ImGui::Checkbox("Branch Name", &Config->ShowBranchName)) { BuildText(); }
if (ImGui::Checkbox("Build Date", &Config->ShowBuildDate)) { BuildText(); }
if (ImGui::Checkbox("Build Configuration", &Config->ShowBuildConfiguration)) { BuildText(); }
if (ImGui::Checkbox("Build User", &Config->ShowBuildUser)) { BuildText(); }
if (ImGui::Checkbox("Build Machine", &Config->ShowBuildMachine)) { BuildText(); }
if (ImGui::Checkbox("Build Target Type", &Config->ShowBuildTargetType)) { BuildText(); }
if (ImGui::Checkbox("Current Change list", &Config->ShowCurrentChangelist)) { BuildText(); }
if (ImGui::Checkbox("Compatible Change list", &Config->ShowCompatibleChangelist)) { BuildText(); }
}
ImGui::EndChild();
FCogWindowWidgets::ThinSeparatorText("Display");
ImGui::Checkbox("Show In Editor", &Config->ShowInEditor);
ImGui::Checkbox("Show In Package", &Config->ShowInPackage);
ImGui::Checkbox("Show In Foreground", &Config->ShowInForeground);
FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::SliderFloat2("Alignment", &Config->Alignment.X, 0, 1.0f, "%.2f");
FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::SliderInt2("Padding", &Config->Padding.X, 0, 100);
FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::SliderInt("Rounding", &Config->Rounding, 0, 12);
constexpr ImGuiColorEditFlags ColorEditFlags = ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_AlphaPreviewHalf;
FCogImguiHelper::ColorEdit4("Background Color", Config->BackgroundColor, ColorEditFlags);
FCogImguiHelper::ColorEdit4("Border Color", Config->BorderColor, ColorEditFlags);
FCogImguiHelper::ColorEdit4("Text Color", Config->TextColor, ColorEditFlags);
ImGui::Separator();
if (ImGui::Button("Reset Settings", ImVec2(-1, 0)))
{
ResetConfig();
}
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_BuildInfo::BuildText()
{
FStringBuilderBase S;
if (Config->ShowBranchName) { S.Append(BuildSettings::GetBranchName()); S.Append(" "); }
if (Config->ShowBuildDate) { S.Append(BuildSettings::GetBuildDate()); S.Append(" "); }
if (Config->ShowBuildConfiguration) { S.Append(LexToString(FApp::GetBuildConfiguration())); S.Append(" "); }
if (Config->ShowBuildTargetType) { S.Append(LexToString(FApp::GetBuildTargetType())); S.Append(" "); }
if (Config->ShowBuildUser) { S.Append(BuildSettings::GetBuildUser()); S.Append(" "); }
if (Config->ShowBuildMachine) { S.Append(BuildSettings::GetBuildMachine()); S.Append(" "); }
if (Config->ShowCurrentChangelist) { S.Appendf(TEXT("%d"), BuildSettings::GetCurrentChangelist()); S.Append(" "); }
if (Config->ShowCompatibleChangelist) { S.Appendf(TEXT("%d"),BuildSettings::GetCompatibleChangelist()); }
Text = FString(S).TrimEnd();
}
@@ -19,7 +19,6 @@ void FCogEngineWindow_Console::Initialize()
Config = GetConfig<UCogEngineConfig_Console>(); Config = GetConfig<UCogEngineConfig_Console>();
bNoPadding = true;
bHasMenu = true; bHasMenu = true;
bHasWidget = true; bHasWidget = true;
bIsWidgetVisible = true; bIsWidgetVisible = true;
@@ -29,9 +28,16 @@ void FCogEngineWindow_Console::Initialize()
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Console::PreRender(ImGuiWindowFlags& WindowFlags) void FCogEngineWindow_Console::PreBegin(ImGuiWindowFlags& WindowFlags)
{ {
WindowFlags |= ImGuiWindowFlags_NoScrollbar; WindowFlags |= ImGuiWindowFlags_NoScrollbar;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Console::PostBegin()
{
ImGui::PopStyleVar();
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
@@ -14,9 +14,9 @@ void FCogEngineWindow_Notifications::Initialize()
{ {
Super::Initialize(); Super::Initialize();
OutputDevice.Notifications = this;
Config = GetConfig<UCogEngineConfig_Notifications>(); Config = GetConfig<UCogEngineConfig_Notifications>();
OutputDevice.Notifications = this;
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
@@ -46,6 +46,9 @@ void FCogEngineWindow_Notifications::AddNotification(const TCHAR* InMessage, ELo
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Notifications::OnLogReceived(const TCHAR* InMessage, ELogVerbosity::Type InVerbosity, const class FName& InCategory) void FCogEngineWindow_Notifications::OnLogReceived(const TCHAR* InMessage, ELogVerbosity::Type InVerbosity, const class FName& InCategory)
{ {
if (Config == nullptr)
{ return; }
if (Config->DisableNotifications) if (Config->DisableNotifications)
{ return; } { return; }
@@ -84,22 +87,17 @@ void FCogEngineWindow_Notifications::RenderNotifications()
| ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_AlwaysAutoResize
| ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoSavedSettings
| ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoFocusOnAppearing
| ImGuiWindowFlags_NoNav; | ImGuiWindowFlags_NoNav
| ImGuiWindowFlags_NoInputs;
const ImGuiViewport* Viewport = ImGui::GetMainViewport(); const ImGuiViewport* Viewport = ImGui::GetMainViewport();
const ImVec2 ViewportPos = Viewport->WorkPos;
const ImVec2 ViewportSize = Viewport->WorkSize; const float DpiScale = GetDpiScale();
ImVec2 WindowPos = FCogWindowWidgets::ComputeScreenCornerLocation(Config->Alignment, Config->Padding);
const ImVec2 WindowPadding = ImGui::GetStyle().WindowPadding; const ImVec2 WindowPadding = ImGui::GetStyle().WindowPadding;
const ImVec2 ItemSpacing = ImGui::GetStyle().ItemSpacing; const ImVec2 ItemSpacing = ImGui::GetStyle().ItemSpacing;
const float MaxHeight = Config->MaxHeight * DpiScale + WindowPadding.y * 2;
const bool IsRight = static_cast<int32>(Config->Location) & 1;
const bool IsBottom = static_cast<int32>(Config->Location) & 2;
ImVec2 WindowPos;
WindowPos.x = ViewportPos.x + (IsRight ? ViewportSize.x - Config->Padding : Config->Padding);
WindowPos.y = ViewportPos.y + (IsBottom ? ViewportSize.y - Config->Padding : Config->Padding);
const ImVec2 WindowPosPivot(IsRight ? 1.0f : 0.0f, IsBottom ? 1.0f : 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, Config->Rounding); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, Config->Rounding);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, Config->ShowBorder); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, Config->ShowBorder);
@@ -157,13 +155,13 @@ void FCogEngineWindow_Notifications::RenderNotifications()
ImGui::PushStyleColor(ImGuiCol_Text, TextColor); ImGui::PushStyleColor(ImGuiCol_Text, TextColor);
const auto Message = StringCast<ANSICHAR>(*Notification.Message); const auto Message = StringCast<ANSICHAR>(*Notification.Message);
const float WrapWidth = Config->TextWrapping * ImGui::GetFontSize(); const float WrapWidth = Config->TextWrapping * DpiScale;
ImGui::SetNextWindowViewport(Viewport->ID); ImGui::SetNextWindowViewport(Viewport->ID);
ImGui::SetNextWindowPos(WindowPos, ImGuiCond_Always, WindowPosPivot); ImGui::SetNextWindowPos(WindowPos, ImGuiCond_Always, FCogImguiHelper::ToImVec2(Config->Alignment));
if (Config->UseFixedWidth) if (Config->UseFixedWidth)
{ {
ImGui::SetNextWindowSizeConstraints(ImVec2(WrapWidth, 0) + WindowPadding * 2, ImVec2(WrapWidth, Config->MaxHeight * ImGui::GetFontSize()) + WindowPadding * 2); ImGui::SetNextWindowSizeConstraints(ImVec2(WrapWidth + WindowPadding.x * 2, 0), ImVec2(WrapWidth + WindowPadding.x * 2, MaxHeight));
} }
if (ImGui::Begin(StringCast<ANSICHAR>(*Notification.Id).Get(), nullptr, Flags)) if (ImGui::Begin(StringCast<ANSICHAR>(*Notification.Id).Get(), nullptr, Flags))
@@ -180,8 +178,8 @@ void FCogEngineWindow_Notifications::RenderNotifications()
// maybe because the real window size is computed the next frame. // maybe because the real window size is computed the next frame.
//---------------------------------------------------------------------- //----------------------------------------------------------------------
const ImVec2 TextSize = ImGui::CalcTextSize(Message.Get(), nullptr, false, WrapWidth); const ImVec2 TextSize = ImGui::CalcTextSize(Message.Get(), nullptr, false, WrapWidth);
const float WindowHeight = TextSize.y + (WindowPadding.y * 2); const float WindowHeight = FMath::Min(MaxHeight, TextSize.y + (WindowPadding.y * 2));
WindowPos.y += (WindowHeight + ItemSpacing.y) * (IsBottom ? -1 : 1); WindowPos.y += (WindowHeight + ItemSpacing.y) * (Config->Alignment.Y > 0.5f ? -1 : 1);
ImGui::End(); ImGui::End();
} }
@@ -234,18 +232,18 @@ void FCogEngineWindow_Notifications::RenderSettings()
FCogWindowWidgets::ThinSeparatorText("Location & Size"); FCogWindowWidgets::ThinSeparatorText("Location & Size");
FCogWindowWidgets::SetNextItemToShortWidth(); FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::ComboboxEnum("Location", Config->Location); ImGui::SliderFloat2("Alignment", &Config->Alignment.X, 0, 1.0f, "%.2f");
FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::SliderInt2("Padding", &Config->Padding.X, 0, 100);
ImGui::Checkbox("Use Fixed Width", &Config->UseFixedWidth); ImGui::Checkbox("Use Fixed Width", &Config->UseFixedWidth);
FCogWindowWidgets::SetNextItemToShortWidth(); FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::DragInt("Text Wrapping", &Config->TextWrapping, 1, 0, INT_MAX); ImGui::SliderInt("Text Wrapping", &Config->TextWrapping, 1, 500);
FCogWindowWidgets::SetNextItemToShortWidth(); FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::DragInt("Max Height", &Config->MaxHeight, 1, 0, INT_MAX); ImGui::SliderInt("Max Height", &Config->MaxHeight, 0, 500);
FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::DragInt("Padding", &Config->Padding, 1, 0, INT_MAX);
FCogWindowWidgets::ThinSeparatorText("Display"); FCogWindowWidgets::ThinSeparatorText("Display");
@@ -51,7 +51,7 @@ void FCogEngineWindow_OutputLog::AddLog(const TCHAR* InMessage, ELogVerbosity::T
FLogInfo& LogInfo = LogInfos.AddDefaulted_GetRef(); FLogInfo& LogInfo = LogInfos.AddDefaulted_GetRef();
LogInfo.Frame = GFrameCounter; LogInfo.Frame = GFrameCounter;
LogInfo.Time = Config->UseUTCTime ? FDateTime::UtcNow() : FDateTime::Now(); LogInfo.Time = Config != nullptr && Config->UseUTCTime ? FDateTime::UtcNow() : FDateTime::Now();
LogInfo.Verbosity = InVerbosity; LogInfo.Verbosity = InVerbosity;
LogInfo.Category = InCategory; LogInfo.Category = InCategory;
LogInfo.LineStart = TextBuffer.size(); LogInfo.LineStart = TextBuffer.size();
@@ -13,7 +13,6 @@ void FCogEngineWindow_Plots::Initialize()
Super::Initialize(); Super::Initialize();
bHasMenu = true; bHasMenu = true;
bNoPadding = true;
Config = GetConfig<UCogEngineConfig_Plots>(); Config = GetConfig<UCogEngineConfig_Plots>();
@@ -48,6 +47,18 @@ void FCogEngineWindow_Plots::RenderTick(float DeltaTime)
FCogDebugPlot::IsVisible = GetIsVisible(); FCogDebugPlot::IsVisible = GetIsVisible();
} }
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Plots::PreBegin(ImGuiWindowFlags& WindowFlags)
{
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Plots::PostBegin()
{
ImGui::PopStyleVar();
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Plots::RenderContent() void FCogEngineWindow_Plots::RenderContent()
{ {
@@ -0,0 +1,114 @@
#pragma once
#include "CoreMinimal.h"
#include "CogWindow.h"
#include "CogWindowWidgets.h"
#include "CogEngineWindow_BuildInfo.generated.h"
class UCogEngineConfig_BuildInfo;
class COGENGINE_API FCogEngineWindow_BuildInfo : public FCogWindow
{
typedef FCogWindow Super;
public:
virtual void Initialize() override;
virtual void RenderHelp() override;
virtual void RenderTick(float DeltaTime) override;
virtual void RenderContent() override;
protected:
void BuildText();
TWeakObjectPtr<UCogEngineConfig_BuildInfo> Config;
FString Text;
};
//--------------------------------------------------------------------------------------------------------------------------
UCLASS(Config = Cog)
class UCogEngineConfig_BuildInfo : public UCogCommonConfig
{
GENERATED_BODY()
public:
UPROPERTY(Config)
bool ShowInEditor = false;
UPROPERTY(Config)
bool ShowInPackage = true;
UPROPERTY(Config)
bool ShowBranchName = false;
UPROPERTY(Config)
bool ShowBuildDate = true;
UPROPERTY(Config)
bool ShowCurrentChangelist = true;
UPROPERTY(Config)
bool ShowCompatibleChangelist = false;
UPROPERTY(Config)
bool ShowBuildConfiguration = true;
UPROPERTY(Config)
bool ShowBuildUser = false;
UPROPERTY(Config)
bool ShowBuildMachine = false;
UPROPERTY(Config)
bool ShowBuildTargetType = true;
UPROPERTY(Config)
bool ShowInForeground = true;
UPROPERTY(Config)
FVector2f Alignment = { 0, 1 };
UPROPERTY(Config)
FIntVector2 Padding = { 10, 10 };
UPROPERTY(Config)
int32 Rounding = 6;
UPROPERTY(Config)
FColor BackgroundColor = FColor(0, 0, 0, 80);
UPROPERTY(Config)
FColor BorderColor = FColor(255, 255, 255, 50);
UPROPERTY(Config)
FColor TextColor = FColor(255, 255, 255, 100);
virtual void Reset() override
{
Super::Reset();
ShowInEditor = false;
ShowInPackage = true;
ShowInForeground = true;
ShowBranchName = false;
ShowBuildDate = true;
ShowCurrentChangelist = true;
ShowCompatibleChangelist = false;
ShowBuildConfiguration = true;
ShowBuildUser = false;
ShowBuildMachine = false;
ShowBuildTargetType = true;
Alignment = { 0, 1 };
Padding = { 10, 10 };
Rounding = 6;
BackgroundColor = FColor(0, 0, 0, 80);
BorderColor = FColor(255, 255, 255, 50);
TextColor = FColor(255, 255, 255, 100);
}
};
@@ -17,7 +17,9 @@ protected:
virtual void Initialize() override; virtual void Initialize() override;
virtual void PreRender(ImGuiWindowFlags& WindowFlags) override; virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderMainMenuWidget() override; virtual void RenderMainMenuWidget() override;
@@ -3,6 +3,7 @@
#include "CoreMinimal.h" #include "CoreMinimal.h"
#include "CogCommonConfig.h" #include "CogCommonConfig.h"
#include "CogWindow.h" #include "CogWindow.h"
#include "CogWindowWidgets.h"
#include "imgui.h" #include "imgui.h"
#include "Misc/OutputDevice.h" #include "Misc/OutputDevice.h"
#include "CogEngineWindow_Notifications.generated.h" #include "CogEngineWindow_Notifications.generated.h"
@@ -23,16 +24,6 @@ public:
FCogEngineWindow_Notifications* Notifications = nullptr; FCogEngineWindow_Notifications* Notifications = nullptr;
}; };
//--------------------------------------------------------------------------------------------------------------------------
UENUM()
enum class ECogEngineNotificationLocation : uint8
{
TopLeft = 0,
TopRight = 1,
BottomLeft = 2,
BottomRight = 3,
};
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
class COGENGINE_API FCogEngineWindow_Notifications : public FCogWindow class COGENGINE_API FCogEngineWindow_Notifications : public FCogWindow
{ {
@@ -126,19 +117,19 @@ public:
FColor TextErrorColor = FColor::White; FColor TextErrorColor = FColor::White;
UPROPERTY(Config) UPROPERTY(Config)
ECogEngineNotificationLocation Location = ECogEngineNotificationLocation::BottomRight; FVector2f Alignment = FVector2f(1.0f, 1.0f);
UPROPERTY(Config) UPROPERTY(Config)
int Padding = 10; FIntVector2 Padding = FIntVector2(10, 10);
UPROPERTY(Config) UPROPERTY(Config)
bool UseFixedWidth = true; bool UseFixedWidth = true;
UPROPERTY(Config) UPROPERTY(Config)
int32 MaxHeight = 10; int32 MaxHeight = 100;
UPROPERTY(Config) UPROPERTY(Config)
int32 TextWrapping = 20; int32 TextWrapping = 200;
UPROPERTY(Config) UPROPERTY(Config)
int32 Rounding = 6; int32 Rounding = 6;
@@ -166,11 +157,11 @@ public:
BorderWarningColor = FColor(255, 200, 0, 100); BorderWarningColor = FColor(255, 200, 0, 100);
BorderErrorColor = FColor(240, 77, 77, 100); BorderErrorColor = FColor(240, 77, 77, 100);
Location = ECogEngineNotificationLocation::BottomRight; Alignment = { 1, 1 };
Padding = 10; Padding = { 10, 10 };
UseFixedWidth = true; UseFixedWidth = true;
TextWrapping = 20; TextWrapping = 200;
MaxHeight = 10; MaxHeight = 100;
Rounding = 6; Rounding = 6;
ShowBorder = true; ShowBorder = true;
Duration = 5.0f; Duration = 5.0f;
@@ -28,6 +28,10 @@ protected:
virtual void RenderTick(float DeltaTime) override; virtual void RenderTick(float DeltaTime) override;
virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderContent() override; virtual void RenderContent() override;
virtual void RenderAllEntriesNames(const ImVec2& InSize); virtual void RenderAllEntriesNames(const ImVec2& InSize);
@@ -87,6 +87,17 @@ ImVec2 FCogImguiHelper::ToImVec2(const FVector2D& Value)
return ImVec2(Value.X, Value.Y); return ImVec2(Value.X, Value.Y);
} }
//--------------------------------------------------------------------------------------------------------------------------
ImVec2 FCogImguiHelper::ToImVec2(const FIntVector2& Value)
{
return ImVec2(Value.X, Value.Y);
}
//--------------------------------------------------------------------------------------------------------------------------
ImVec2 FCogImguiHelper::ToImVec2(const FVector2f& Value)
{
return ImVec2(Value.X, Value.Y);
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
ImColor FCogImguiHelper::ToImColor(const FColor& Value) ImColor FCogImguiHelper::ToImColor(const FColor& Value)
{ {
@@ -118,11 +129,16 @@ ImVec4 FCogImguiHelper::ToImVec4(const FVector4f& Value)
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
ImU32 FCogImguiHelper::ToImU32(const FColor& Value) ImU32 FCogImguiHelper::ToImU32(const FLinearColor& Value)
{ {
return (ImU32)ToImColor(Value); return ToImColor(Value);
} }
//--------------------------------------------------------------------------------------------------------------------------
ImU32 FCogImguiHelper::ToImU32(const FColor& Value)
{
return ToImColor(Value);
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
ImU32 FCogImguiHelper::ToImU32(const FVector4f& Value) ImU32 FCogImguiHelper::ToImU32(const FVector4f& Value)
{ {
@@ -36,6 +36,10 @@ public:
static ImVec2 ToImVec2(const FVector2D& Value); static ImVec2 ToImVec2(const FVector2D& Value);
static ImVec2 ToImVec2(const FIntVector2& Value);
static ImVec2 ToImVec2(const FVector2f& Value);
static ImColor ToImColor(const FColor& Value); static ImColor ToImColor(const FColor& Value);
static ImColor ToImColor(const FLinearColor& Value); static ImColor ToImColor(const FLinearColor& Value);
@@ -46,6 +50,8 @@ public:
static ImVec4 ToImVec4(const FVector4f& Value); static ImVec4 ToImVec4(const FVector4f& Value);
static ImU32 ToImU32(const FLinearColor& Value);
static ImU32 ToImU32(const FColor& Value); static ImU32 ToImU32(const FColor& Value);
static ImU32 ToImU32(const FVector4f& Value); static ImU32 ToImU32(const FVector4f& Value);
@@ -59,6 +59,12 @@ bool FCogWindow::CheckEditorVisibility()
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogWindow::RenderContextMenu() void FCogWindow::RenderContextMenu()
{
RenderSettings();
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogWindow::RenderSettings()
{ {
if (bHasMenu) if (bHasMenu)
{ {
@@ -75,46 +81,32 @@ void FCogWindow::RenderContextMenu()
void FCogWindow::Render(float DeltaTime) void FCogWindow::Render(float DeltaTime)
{ {
ImGuiWindowFlags WindowFlags = 0; ImGuiWindowFlags WindowFlags = 0;
PreRender(WindowFlags);
const FString WindowTitle = GetTitle() + "##" + Name;
if (bHasMenu && bShowMenu) if (bHasMenu && bShowMenu)
{ {
WindowFlags |= ImGuiWindowFlags_MenuBar; WindowFlags |= ImGuiWindowFlags_MenuBar;
} }
if (bNoPadding) PreBegin(WindowFlags);
{
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
if (ImGui::Begin(TCHAR_TO_ANSI(*WindowTitle), &bIsVisible, WindowFlags)) const FString WindowTitle = GetTitle() + "##" + Name;
const bool IsOpen = ImGui::Begin(StringCast<ANSICHAR>(*WindowTitle).Get(), &bIsVisible, WindowFlags);
PostBegin();
if (IsOpen)
{ {
if (bNoPadding) RenderContent();
{
ImGui::PopStyleVar(1);
}
if (ImGui::BeginPopupContextWindow()) if (ImGui::BeginPopupContextWindow())
{ {
RenderContextMenu(); RenderContextMenu();
ImGui::EndPopup(); ImGui::EndPopup();
} }
RenderContent();
} }
else
{
if (bNoPadding)
{
ImGui::PopStyleVar(1);
}
}
ImGui::End(); ImGui::End();
PostRender(); PostEnd();
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
@@ -240,3 +232,9 @@ bool FCogWindow::IsWindowRenderedInMainMenu()
return Owner->IsRenderingMainMenu(); return Owner->IsRenderingMainMenu();
} }
//--------------------------------------------------------------------------------------------------------------------------
float FCogWindow::GetDpiScale() const
{
return GetOwner()->GetContext().GetDpiScale();
}
@@ -1365,3 +1365,24 @@ bool FCogWindowWidgets::PickButton(const char* InLabel, const ImVec2& InSize, Im
return pressed; return pressed;
} }
//--------------------------------------------------------------------------------------------------------------------------
ImVec2 FCogWindowWidgets::ComputeScreenCornerLocation(const FVector2f& InAlignment, const FIntVector2& InPadding)
{
return ComputeScreenCornerLocation(FCogImguiHelper::ToImVec2(InAlignment), FCogImguiHelper::ToImVec2(InPadding));
}
//--------------------------------------------------------------------------------------------------------------------------
ImVec2 FCogWindowWidgets::ComputeScreenCornerLocation(const ImVec2& InAlignment, const ImVec2& InPadding)
{
const ImGuiViewport* Viewport = ImGui::GetMainViewport();
if (Viewport == nullptr)
{ return ImVec2(0, 0); }
// +Padding for left, 0 for center, -Padding for left
// +Padding for top, 0 for center, -Padding for bottom
const ImVec2 Offset = (InAlignment * 2 - ImVec2(1.0f, 1.0f)) * InPadding;
ImVec2 Position = Viewport->WorkPos + (InAlignment * Viewport->WorkSize) - Offset;
return Position;
}
@@ -286,7 +286,7 @@ void FCogWindow_Settings::SetDPIScale(float Value) const
{ {
Config->DPIScale = Value; Config->DPIScale = Value;
GetOwner()->GetContext().SetDPIScale(Config->DPIScale); GetOwner()->GetContext().SetDPIScale(Config->DPIScale);
COG_NOTIFY(TEXT("DPI Scale: %0.2f"), Value); //COG_NOTIFY(TEXT("DPI Scale: %0.2f"), Value);
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
@@ -1,13 +1,13 @@
#include "CogWindow_Spacing.h" #include "CogWindow_Spacing.h"
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogWindow_Spacing::PreRender(ImGuiWindowFlags& WindowFlags) void FCogWindow_Spacing::PreBegin(ImGuiWindowFlags& WindowFlags)
{ {
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0)); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogWindow_Spacing::PostRender() void FCogWindow_Spacing::PostBegin()
{ {
ImGui::PopStyleColor(1); ImGui::PopStyleColor(1);
} }
@@ -39,6 +39,7 @@ public:
/** */ /** */
virtual void RenderMainMenuWidget(); virtual void RenderMainMenuWidget();
void RenderSettings();
ImGuiID GetID() const { return ID; } ImGuiID GetID() const { return ID; }
@@ -72,6 +73,8 @@ public:
UCogWindowManager* GetOwner() const { return Owner; } UCogWindowManager* GetOwner() const { return Owner; }
float GetDpiScale() const;
template<class T> template<class T>
T* GetConfig(bool InResetConfigOnRequest = true) const { return Cast<T>(GetConfig(T::StaticClass(), InResetConfigOnRequest)); } T* GetConfig(bool InResetConfigOnRequest = true) const { return Cast<T>(GetConfig(T::StaticClass(), InResetConfigOnRequest)); }
@@ -92,9 +95,11 @@ protected:
virtual void RenderHelp(); virtual void RenderHelp();
virtual void PreRender(ImGuiWindowFlags& WindowFlags) {} virtual void PreBegin(ImGuiWindowFlags& WindowFlags) {}
virtual void PostRender() {} virtual void PostBegin() {}
virtual void PostEnd() {}
virtual void RenderContent() {} virtual void RenderContent() {}
@@ -118,8 +123,6 @@ protected:
bool bShowMenu = true; bool bShowMenu = true;
bool bNoPadding = false;
bool bHasMenu = false; bool bHasMenu = false;
bool bIsVisible = false; bool bIsVisible = false;
@@ -19,6 +19,7 @@ struct FKeyBind;
using FCogWindowActorContextMenuFunction = TFunction<void(AActor& Actor)>; using FCogWindowActorContextMenuFunction = TFunction<void(AActor& Actor)>;
//--------------------------------------------------------------------------------------------------------------------------
class COGWINDOW_API FCogWindowWidgets class COGWINDOW_API FCogWindowWidgets
{ {
public: public:
@@ -153,6 +154,10 @@ public:
template<typename T> template<typename T>
static bool ScalarArray(const char* InLabel, ImGuiDataType InDataType, TArray<T>& InArray, int32 InMaxEntries = 0, const ImVec2& Size = ImVec2(0, 0)); static bool ScalarArray(const char* InLabel, ImGuiDataType InDataType, TArray<T>& InArray, int32 InMaxEntries = 0, const ImVec2& Size = ImVec2(0, 0));
static ImVec2 ComputeScreenCornerLocation(const FVector2f& InAlignment, const FIntVector2& InPadding);
static ImVec2 ComputeScreenCornerLocation(const ImVec2& InAlignment, const ImVec2& InPadding);
}; };
template<typename EnumType> template<typename EnumType>
@@ -9,8 +9,8 @@ class COGWINDOW_API FCogWindow_Spacing : public FCogWindow
protected: protected:
virtual void PreRender(ImGuiWindowFlags& WindowFlags) override; virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostRender() override; virtual void PostBegin() override;
}; };
@@ -12,7 +12,6 @@ void FCogAIWindow_Blackboard::Initialize()
Super::Initialize(); Super::Initialize();
bHasMenu = true; bHasMenu = true;
bNoPadding = true;
Config = GetConfig<UCogAIConfig_Blackboard>(); Config = GetConfig<UCogAIConfig_Blackboard>();
} }
@@ -25,6 +24,19 @@ void FCogAIWindow_Blackboard::RenderHelp()
); );
} }
//--------------------------------------------------------------------------------------------------------------------------
void FCogAIWindow_Blackboard::PreBegin(ImGuiWindowFlags& WindowFlags)
{
WindowFlags |= ImGuiWindowFlags_NoScrollbar;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogAIWindow_Blackboard::PostBegin()
{
ImGui::PopStyleVar();
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogAIWindow_Blackboard::RenderContent() void FCogAIWindow_Blackboard::RenderContent()
{ {
@@ -20,6 +20,10 @@ protected:
virtual void RenderHelp() override; virtual void RenderHelp() override;
virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderContent() override; virtual void RenderContent() override;
private: private:
@@ -19,7 +19,6 @@ void FCogAbilityWindow_Abilities::Initialize()
Super::Initialize(); Super::Initialize();
bHasMenu = true; bHasMenu = true;
bNoPadding = true;
Asset = GetAsset<UCogAbilityDataAsset>(); Asset = GetAsset<UCogAbilityDataAsset>();
Config = GetConfig<UCogAbilityConfig_Abilities>(); Config = GetConfig<UCogAbilityConfig_Abilities>();
@@ -35,6 +34,19 @@ void FCogAbilityWindow_Abilities::RenderHelp()
); );
} }
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Abilities::PreBegin(ImGuiWindowFlags& WindowFlags)
{
WindowFlags |= ImGuiWindowFlags_NoScrollbar;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Abilities::PostBegin()
{
ImGui::PopStyleVar();
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Abilities::RenderTick(float DeltaTime) void FCogAbilityWindow_Abilities::RenderTick(float DeltaTime)
{ {
@@ -17,7 +17,6 @@ void FCogAbilityWindow_Attributes::Initialize()
Super::Initialize(); Super::Initialize();
bHasMenu = true; bHasMenu = true;
bNoPadding = true;
Config = GetConfig<UCogAbilityConfig_Attributes>(); Config = GetConfig<UCogAbilityConfig_Attributes>();
AlignmentConfig = GetConfig<UCogAbilityConfig_Alignment>(); AlignmentConfig = GetConfig<UCogAbilityConfig_Alignment>();
@@ -35,6 +34,18 @@ void FCogAbilityWindow_Attributes::RenderHelp()
); );
} }
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Attributes::PreBegin(ImGuiWindowFlags& WindowFlags)
{
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Attributes::PostBegin()
{
ImGui::PopStyleVar();
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Attributes::RenderTick(float DeltaTime) void FCogAbilityWindow_Attributes::RenderTick(float DeltaTime)
{ {
@@ -16,7 +16,6 @@ void FCogAbilityWindow_Effects::Initialize()
Super::Initialize(); Super::Initialize();
bHasMenu = true; bHasMenu = true;
bNoPadding = true;
Asset = GetAsset<UCogAbilityDataAsset>(); Asset = GetAsset<UCogAbilityDataAsset>();
Config = GetConfig<UCogAbilityConfig_Effects>(); Config = GetConfig<UCogAbilityConfig_Effects>();
@@ -40,6 +39,19 @@ void FCogAbilityWindow_Effects::RenderTick(float DeltaTime)
RenderOpenEffects(); RenderOpenEffects();
} }
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Effects::PreBegin(ImGuiWindowFlags& WindowFlags)
{
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Effects::PostBegin()
{
ImGui::PopStyleVar();
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Effects::RenderContent() void FCogAbilityWindow_Effects::RenderContent()
{ {
@@ -11,7 +11,6 @@ void FCogAbilityWindow_Tags::Initialize()
Super::Initialize(); Super::Initialize();
bHasMenu = true; bHasMenu = true;
bNoPadding = true;
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
@@ -20,6 +19,18 @@ void FCogAbilityWindow_Tags::RenderHelp()
ImGui::Text("This window displays gameplay tags of the selected actor. "); ImGui::Text("This window displays gameplay tags of the selected actor. ");
} }
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Tags::PreBegin(ImGuiWindowFlags& WindowFlags)
{
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Tags::PostBegin()
{
ImGui::PopStyleVar();
}
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Tags::RenderContent() void FCogAbilityWindow_Tags::RenderContent()
{ {
@@ -14,7 +14,6 @@ void FCogAbilityWindow_Tasks::Initialize()
Super::Initialize(); Super::Initialize();
bHasMenu = true; bHasMenu = true;
bNoPadding = true;
Config = GetConfig<UCogAbilityConfig_Tasks>(); Config = GetConfig<UCogAbilityConfig_Tasks>();
} }
@@ -27,9 +26,15 @@ void FCogAbilityWindow_Tasks::RenderHelp()
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Tasks::RenderTick(float DeltaTime) void FCogAbilityWindow_Tasks::PreBegin(ImGuiWindowFlags& WindowFlags)
{ {
Super::RenderTick(DeltaTime); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogAbilityWindow_Tasks::PostBegin()
{
ImGui::PopStyleVar();
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
@@ -24,6 +24,10 @@ protected:
virtual void RenderHelp() override; virtual void RenderHelp() override;
virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderTick(float DeltaTime) override; virtual void RenderTick(float DeltaTime) override;
virtual void RenderContent() override; virtual void RenderContent() override;
@@ -26,6 +26,10 @@ protected:
virtual void RenderHelp() override; virtual void RenderHelp() override;
virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderTick(float DeltaTime) override; virtual void RenderTick(float DeltaTime) override;
virtual void RenderContent() override; virtual void RenderContent() override;
@@ -34,6 +34,10 @@ protected:
virtual void RenderTick(float DeltaTime) override; virtual void RenderTick(float DeltaTime) override;
virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderEffectsTable(); virtual void RenderEffectsTable();
virtual void RenderEffectRow(UAbilitySystemComponent& AbilitySystemComponent, const FActiveGameplayEffectHandle& ActiveHandle, int32 Index, int32& Selected); virtual void RenderEffectRow(UAbilitySystemComponent& AbilitySystemComponent, const FActiveGameplayEffectHandle& ActiveHandle, int32 Index, int32& Selected);
@@ -25,6 +25,10 @@ protected:
virtual void RenderHelp() override; virtual void RenderHelp() override;
virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderContent() override; virtual void RenderContent() override;
virtual void RenderTagContainer(const UAbilitySystemComponent& AbilitySystemComponent, FGameplayTagContainer& TagContainer); virtual void RenderTagContainer(const UAbilitySystemComponent& AbilitySystemComponent, FGameplayTagContainer& TagContainer);
@@ -21,7 +21,9 @@ protected:
virtual void RenderHelp() override; virtual void RenderHelp() override;
virtual void RenderTick(float DeltaTime) override; virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void PostBegin() override;
virtual void RenderContent() override; virtual void RenderContent() override;
@@ -9,6 +9,7 @@
#include "CogAbilityWindow_Tweaks.h" #include "CogAbilityWindow_Tweaks.h"
#include "CogAIWindow_BehaviorTree.h" #include "CogAIWindow_BehaviorTree.h"
#include "CogAIWindow_Blackboard.h" #include "CogAIWindow_Blackboard.h"
#include "CogEngineWindow_BuildInfo.h"
#include "CogEngineWindow_Cheats.h" #include "CogEngineWindow_Cheats.h"
#include "CogEngineWindow_CollisionTester.h" #include "CogEngineWindow_CollisionTester.h"
#include "CogEngineWindow_CollisionViewer.h" #include "CogEngineWindow_CollisionViewer.h"
@@ -45,6 +46,8 @@ void Cog::AddAllWindows(UCogWindowManager& CogWindowManager)
//--------------------------------------- //---------------------------------------
// Engine // Engine
//--------------------------------------- //---------------------------------------
CogWindowManager.AddWindow<FCogEngineWindow_BuildInfo>("Engine.Build Info");
CogWindowManager.AddWindow<FCogEngineWindow_CollisionTester>("Engine.Collision Tester"); CogWindowManager.AddWindow<FCogEngineWindow_CollisionTester>("Engine.Collision Tester");
CogWindowManager.AddWindow<FCogEngineWindow_CollisionViewer>("Engine.Collision Viewer"); CogWindowManager.AddWindow<FCogEngineWindow_CollisionViewer>("Engine.Collision Viewer");
@@ -17,7 +17,7 @@ void FCogInputWindow_Gamepad::Initialize()
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void FCogInputWindow_Gamepad::PreRender(ImGuiWindowFlags& WindowFlags) void FCogInputWindow_Gamepad::PreBegin(ImGuiWindowFlags& WindowFlags)
{ {
if (Config->bShowAsOverlay) if (Config->bShowAsOverlay)
{ {
@@ -25,7 +25,7 @@ public:
protected: protected:
virtual void PreRender(ImGuiWindowFlags& WindowFlags) override; virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void RenderContent() override; virtual void RenderContent() override;
+7
View File
@@ -66,6 +66,13 @@ Displays the blackboard of the selected actor.
--- ---
### Build Info
Display the build information such as the build version, changelist, date, target, and so on.
![image](https://github.com/user-attachments/assets/b0383dea-a372-4ce2-94e2-6e1f9d3d6807)
---
### Cheats ### Cheats
Used to apply cheats to the selected actor. Used to apply cheats to the selected actor.