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CogEngine: Improve collision tester and viewer
Replace usage of engine asset by debug config for the colors of collision channels
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@@ -41,13 +41,9 @@ public:
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UPROPERTY(Config)
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FCogDebugSettings Data;
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UPROPERTY(Config)
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bool bShowAdvancedSettings = false;
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virtual void Reset() override
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{
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Super::Reset();
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Data = FCogDebugSettings();
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bShowAdvancedSettings = false;
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}
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};
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