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Add CogSample own BTTask to implement a custom description
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@@ -272,8 +272,6 @@ private:
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void OnGameplayEffectRemoved(const FActiveGameplayEffect& RemovedGameplayEffect);
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void OnCooldownEffectUpdated(const FActiveGameplayEffect& GameplayEffect, bool bIsEffectRemoved);
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void OnGhostTagNewOrRemoved(const FGameplayTag InTag, int32 NewCount);
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void OnScaleAttributeChanged(const FOnAttributeChangeData& Data);
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